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quest for storyline: Main quest

Quest usually triggered when Player access to a new area or after cutscenes. Quest must be completed by player before they can progess the game. Each Main Quest based on the storyline that will lead and guide the player throughout the game. 

Main quest

1. Go To Manarola Now!

2. I need more Info from Local here!

3. The Church

4. Escape Now! Save yourself!

5. I need my gear. Lets go back to my room!

quest not for storyline: side quest

This type of quest usually triggered when user talk to NPC or interact with an object while exploring the world. All this types of quest were not affect to storyline.Most of it will provide information about the world upon completed. Each quest completed come with a reward that useful to player conquest.

Side Quest Type

1.Kill Quest

Go kill me x numbers of creatures

Prepare player to ready next level of enemy on tht place

2.Fetch Quest

Go bring me this thing

Prepare player to explore new zone

 

3.Fedex Quest

Go and deliver me this thing

Prepare player to explore new zone

 

4.Collect Quest

Go get X number of things

Prepare player to explore new zone and update personal gear

5.Escort Quest

just variant of Fedex Quest

Prepare player to explore new zone  & ready next level of enemy on tht place

 

Ideas for Quest Design

Steal

Find

Mend

Destroy

Outwit

Protect

Hide

Understand

Bury

Defeat

Reach

Sabotage

Counterfeit

Collect

Expose

Reassemble

Enshrine

Pacify

Transport

Free

Quest Starter for Side Quest

1.Random Dialogue with Stranger

2.Found item based on explorations

3.Tool and Gears Upgrade 

4.Puzzle Quest

5.Partner Request

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